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Load image into Gallery viewer, Zero Escape: Virtue's Last Reward - Nintendo 3DS
Load image into Gallery viewer, Zero Escape: Virtue's Last Reward - Nintendo 3DS
Load image into Gallery viewer, Zero Escape: Virtue's Last Reward - Nintendo 3DS
Load image into Gallery viewer, Zero Escape: Virtue's Last Reward - Nintendo 3DS
Load image into Gallery viewer, Zero Escape: Virtue's Last Reward - Nintendo 3DS
Load image into Gallery viewer, Zero Escape: Virtue's Last Reward - Nintendo 3DS
Load image into Gallery viewer, Zero Escape: Virtue's Last Reward - Nintendo 3DS
Load image into Gallery viewer, Zero Escape: Virtue's Last Reward - Nintendo 3DS
Load image into Gallery viewer, Zero Escape: Virtue's Last Reward - Nintendo 3DS
  • Load image into Gallery viewer, Zero Escape: Virtue's Last Reward - Nintendo 3DS
  • Load image into Gallery viewer, Zero Escape: Virtue's Last Reward - Nintendo 3DS
  • Load image into Gallery viewer, Zero Escape: Virtue's Last Reward - Nintendo 3DS
  • Load image into Gallery viewer, Zero Escape: Virtue's Last Reward - Nintendo 3DS
  • Load image into Gallery viewer, Zero Escape: Virtue's Last Reward - Nintendo 3DS
  • Load image into Gallery viewer, Zero Escape: Virtue's Last Reward - Nintendo 3DS
  • Load image into Gallery viewer, Zero Escape: Virtue's Last Reward - Nintendo 3DS
  • Load image into Gallery viewer, Zero Escape: Virtue's Last Reward - Nintendo 3DS
  • Load image into Gallery viewer, Zero Escape: Virtue's Last Reward - Nintendo 3DS
Vendor
Aksys

Zero Escape: Virtue's Last Reward - Nintendo 3DS

4.4
Regular price
€147,00
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€147,00
Regular price
€242,00
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Save 39% (€95,00)
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  • 14 Days Returns

Description

  • Follow-up to 2010's award-winning puzzle adventure Nine Hours, Nine Persons, Nine Doors.
  • Old friends from 999 return to join a new cast.
  • Novel sections fully-voiced in English and Japanese.
  • Plenty of replayability, with twenty-four different endings.
  • New mysteries to solve.

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Customer Reviews

One of the best games I've ever played--and 90% of this game is just story.I just finished getting every ending of this game, and I was blown away. While I have been an avid gamer for over 25 years, and feel very strongly about a handful of games, I have never written a review before because . . . Well, I don't know why. Low self-esteem? Existential excuses? Anyway, the point is, I don't review this game lightly.If you like thinking, if you like theories of shared consciousness and time travel and you like space and generally speaking you are a curious person who gets excited thinking about all the things that are possible in this world, you should get this game. The puzzles are NOT great--they are very good, and certainly much better than the original (999, also a wonderful game and ABSOLUTELY one you should play before this one), but you don't play this game for the puzzles. You play this game for the story.If you grew up playing Chrono Trigger, cried (or at least got teary-eyed) when Sephiroth killed that character in FF7 (trying to avoid spoilers?), or generally enjoy RPGs with great character development and intricate, mature (this game is very mature--NOT for kids), thoughtful, and incredibly well-scripted dialogue, then you will love this game. It's a bonus if you also love sci-fi, philosophy, astronomy, or psychology.This game is NOT an RPG, though. It's not like any regular puzzle game either, although there are puzzles. It is much more like a "choose your own adventure novel" than a traditional game, but better than any choose your own adventure novel I've ever read. Be willing to devote 30+ hours to get every ending, and believe me, by the time you're done you'll be wishing for 30 hours more.I really, really hope they make a part-three to this series. Developers that put this much effort into making such an incredibly witty, fun, moving, thoughtful, and engaging game should be rewarded.5Minor Issues, But Well Worth ItThis game is a must-have sequel for fans of "9 Hours, 9 Persons, 9 Doors"; if you are reading this review and have not played that game yet, be sure you play it before this one to get the most out of the storyline.In the interest of not giving spoilers, I will break this down into simple pros and cons of the gameplay:Pros:* This game is much longer and more involved than its predecessor. The playthrough took me approximately 45 hours.* The graphics are greatly improved in my opinion by changing the characters to 3D models. Although I loved the art in "999", the animated characters in this version helped bring it to life.* "VLR" has a much-improved storyline system; no more going back to step one to try a different route further down the road! Yes, there is still some repetitiveness, but much of the "click-through" boredom has been alleviated.* The voice acting is by far some of the best I have ever heard in a video game.* Even moreso than "999", the plot twists in the story will keep you guessing and on your toes until the very end.Cons:* The biggest problem with the game has been stated several times already: there is a bug in one of the puzzle rooms that can corrupt your save file when playing this game on the 3DS. I did encounter this bug and it locked up my system, but my save file was fine because I had followed the advice of others. Do NOT save in any of the puzzle rooms; save only in the hallways or the warehouse, and you will be fine, even if you encounter the bug (though you may have to replay a small section like I did).* Sadly, because of this bug, there are points in the story that you should not be able to solve because you do not have enough information; however, they occur largely in puzzle rooms, so you do not dare save the game to return to the puzzle later. You can take a chance and save, or you can go online and look at a walkthrough for the answer. I chose the latter, and though I did get some things "spoiled" that I probably should not have learned as early on in play, I felt it was worth it to safely continue the game.* This is a matter of personal opinion and will not apply to everyone: many of the puzzles in this game are mathematical in nature. If you are not good at math (and I am AWFUL at math) you will find this game much more difficult than the first one.* Other puzzles make use of the gyroscope feature, but in my opinion it was very poorly implemented and hyper-sensitive. If you happen to hit one of these when you do not have access to a perfectly still flat surface, you'll likely be waiting until a more opportune time to finish these puzzles . . . and because you don't dare save in a puzzle room, it can be very frustrating and inconvenient.Though the game does have serious issues in the 3DS version, if you are willing to hop through a couple of hoops and occasionally get online help to get past trouble spots, you'll be rewarded with an excellent and engrossing story that I feel more than makes up for the trouble. Don't let its problems stop you from getting this game, or, if it is an option, buy it for the Vita instead, which I understand does not have the bugs the 3DS version has.4Puzzles galore! (no spoilers)I'll start by saying that I'm not crazy about the replacing of illustrations during long story scenes with the CG characters; I think it takes something away from my ability to feel connected to them. And to me, it seems like this game could be a little bizarre and disjointed, albeit still enjoyable and easy to follow, for someone who didn't play 999. I could be wrong, as I played 999 prior to buying this, but I think as a standalone game it'd be harder to feel excited about.Otherwise, I definitely love this. It's more visual novel than puzzle game, which could put some people off, but the puzzles are so good and the story is so fun that I find myself waiting for the next time I can put some time into this game. There's TONS of gameplay as there are a ridiculous number of endings and puzzles, even more than 999. I'm eager to play the next installment of this unique series.tl;dr: If you like reading, puzzles, and mysteries, this might be the game for you. Try to play 999 first. If you don't like large blocks of text, or are looking for something with tons of action, go elsewhere.4Amazing GameThis game was voted Best Story of 2012 by Gamespot for a reason. This series is unlike any games I have played before. Like it's prequel, 9 hours, 9 persons, 9 doors, this game excels not only in it's novel portions, but also it's gameplay portions as well. The gameplay consists of detective style puzzles that require deep thought and outside the box thinking. I have played this game for hours nonstop and have enjoyed every second of it. The story is deep, rich and engaging with many Mind Blowing plot twists and turns . The thing that makes this game a little better than the prequel is the fact that the game has full English and Japanese voice acting. Not only that, it also gives you a flowchart listing all the paths you take, which comes in real handy to skip the portions you've seen before while getting other endings. While there may be many "endings" to this game, they are more like "continues" that unlock vital information you can use in other endings (((((((((SPOILER ALERT: this is part of the main story and is a special power you have))))))))). There is really just one "true" ending, but in order to get that true ending you have to unlock all the other "endings". While there is a save glitch in this game, it is very easy to bypass by using the flowchart, going back to the first novel portion of the game, and saving there. Other than that, if you haven't picked up this game yet, I HIGHLY recommend you pick it up right now. You will truly love it.5If it weren't for those stupid traveling scenes...I had really high expectations for this game after having played "999" and reading many of the uber-positive reviews here on Amazon. In truth, the game lived up to many of my expectations: the story was engrossing, the characters were interesting, the puzzles were equally entertaining and frustrating (in a good way, not a want-to-tear-my-hair-out way), and the touch controls worked 90% of the time. Just as "999" delivered a worthy punch of twists and turns, "Zero Escape: Virtue's Last Reward" also packs a lot of surprises - though I was happy to have figured out two twists in advance.That being said, there were two extremely annoying features that detracted a lot from the story and gameplay. First, the animations. The majority of the game isn't animated, except for a few second-long cutscenes and some lip motion during talking scenes. The creators thought they should make up for the lack of cutscenes with extremely prolonged traveling animations. Oh. My. God. I really wanted to throw my 3DS across the room and rip my hair out every time that stupid "9" door opened so... gratingly... slowly, only to slide right back down nine seconds later at a matching snail's pace. In addition, my stress level went up every time the main character decided to take the elevator. I timed it - 20 seconds. You have to watch his hand slowly reach out and push the down/up button, wait for the elevator doors to slide open, wait for them to slide closed, see a black screen and listen to the elevator hum as it SLOWLY reaches its destination, then wait for the doors to slide open again. Oh, but wait! Just kidding, he has to go down/up again five minutes later. In addition, you can't even utilize the "skip" function even though in an entirety of gameplay you probably watch that damn elevator scene like fifty times. This really detracts from the suspense when the character is supposed to be rushing to get somewhere under an extremely risky deadline, and you have to wade through countless elevator and door scenes.The second, which I've seen mentioned quite a few times, are the bugs and "mistakes." My game seized up twice during the PEC room puzzle, forcing me to restart, and since I read that there's a chance saving during the puzzle will corrupt the save file, I was really close to opting out and just cheating by looking up the answer online. In addition, the parallelogram puzzle in the Director's Office has a faulty piece, there were a few (not many) typos, and some of the puzzles (the dice puzzles) were oriented strangely such that it was hard to tell how the creators wanted you to place the pieces.There were also a few unresolved stories, which bugged me, but I suspect that the specifics will be resolved in the third game.4An excellent sequel.After playing the first game I was extremely excited that this sequel was being made. As the first, the game captured me with its mystery and intrigue....it enthralled me almost from the very beginning. I would have to say that the puzzles in this game are more difficult than the previous. I was astounded at the amount of endings that there were, and the fact that the "bad" ending for certain characters complimented the story was great. The return of previous characters had me filled with joy and the fact that one returns and you don't who it is until you almost get to the true ending was a nice surprise. The voice acting was an excellent addition to the series as well. Again as the previous there are a lot of "interesting" concepts thrown around, probably more complex than the first, so it's ok if you feel a bit overwhelmed or confused. It probably requires two playthroughs in order to fully grasp those concepts but if you got it on one, more power to you. The game does leave a lot of questions unanswered so it saddened me to hear that a possible third game was up in the air. An excellent game overall.5The game consists of puzzle sections and story sections just like 999 didVirtue's Last Reward is the sequel to 999 on the Nintendo DS and tells a deeper story than the original game. The game consists of puzzle sections and story sections just like 999 did. The game is mostly played using the stylus though the analog pad and buttons can be used too.Pros:* Fantastic music from Shinji Hosoe and really exceptional voice acting.* An engaging and compelling plot that keeps you guessing.* High replay value with multiple endings and many branching paths to take.Cons:* Aksys Games rushed the translation so the game is rife with spelling and grammatical errors as well as improperly formatted text, just like Atlus did with Soul Hackers on the 3DS. Aksys Games refuses to release a patch to address this problem.* Character graphics are much too simplistic and "cartoony" looking, which is a problem that affects all of the FMV cutscenes too. The quality is on par with PlayStation pre-rendered models from the 90s, and we know the Nintendo 3DS can do far, far better (as seen in Resident Evil Revelations). It's a strange step back given that 999 had very good hand-drawn artwork for the characters.* Only one save-game slot! Seems unthinkable in this day and age.Virtue's Last Reward is definitely one of the best titles on the 3DS. I'd recommend playing 999 first to appreciate VLR better, but it's a great game on its own as well. Here's hoping Aksys Games will put more effort into the third game in the series that is coming out soon.5My new favorite gameI absolutely loved 999, so, when I found out that a sequel had been released, I had to have it. I had very high expectations for this game and it exceeded every one of them. It can be played without playing 999, but I highly recommend that you finish 999 first. The stories do intertwine occasionally, but it is not a direct contamination of 999. The game is amazing on its own, but being familiar with the characters and plot of the first game adds a whole new dimension to Virtue's Last Reward. I was so deeply engrossed in the story that I played for almost a week, only stopping to sleep, shower, and eat. I never wanted it to end, but, when it did, I loved the ending. Some of the puzzles could be difficult and extremely frustrating at times, but I was able to get through them with a spoiler free walkthrough. It completely lives up to its predecessor.The controls and game play were a huge improvement on 999. Virtue's Last Reward has a flowchart that allows you to jump around in time without having to watch the same scenes and solve the same puzzles over and over. I did not come across the bug that many people have mentioned. However, I purposefully never saved in a puzzle room in an attempt to avoid the bug. I never played the game in 3D, but the 2D graphics were great. The controls felt more versatile and forgiving to me; you can use either the stylus or the buttons. The inventory screen was also much better and easier to use, but still has room for improvement. It could be annoying at times to have to cycle through so many items to get to the one I needed.All in all, I would recommend this game to anyone who loved 999 or who loves story and text heavy games with a sort of gritty, cerebral, and mystery feel.5One of my favorite gamesVirtue's Last Reward is one of the few games I've played that stayed with me long after I finished. The story was incredible and the characters felt more developed than 999 before it. I loved the endings that were based more on the characters and not the method of dying, such as in 999 again. The endings really allowed the player to learn more about each character and what they added to the game. While I do not mind the gore and graphic scenes, I was pleased to find that this relied more on the story than the frightening and graphic scenes. This game took me hours to finish, and I could not put it down until every ending was achieved. There was almost no replay value thanks to the new option that allowed jumping from timeline to timeline. The ending wasn't as surprising as the one in 999, but it was well worth unlocking every ending to get to the end.I did buy this on the 3DS and I knew ahead of time about the corrupt save issue. Because of that I never saved during any puzzles and had no problems with my save file. There was one time that I received an error and I had to restart my 3DS, but the save file was perfectly fine. I also let a friend borrow the game and told him to never save in puzzle rooms and he had no issues either. Overall, I would suggest this to anyone wanting to play a fantastic visual novel and wanting a good story.5Many improvements from 999 but still pretty disappointing; 3DS version dangerously buggyVLR contains a lot of UI improvements from 999: the greatest of which is a built in flowchart that lets you see how your decisions are affecting the paths you take and what ending you'll arrive at (the chart will just have a mystery block at places and paths you haven't gotten to yet so no worries about spoilers). This is a godsend as their are more than 20 different endings in the game (as apposed to the 6 in 999) and you don't have to worry about accidentally getting the same ending twice as you can see where you are on the flowchart. You are also able to "jump" around to places all over the flowchart, so there is no need to start from the very beginning of the game each time you complete an ending.Another great addition is the much higher level of difficulty that the puzzles in VLR achieve. One of the few things that I disliked about 999 is that the puzzles were often incredibly easy, making them a little boring. VLR has fixed that with puzzles that raise the bar much higher and actually require some thought (although they can range from very easy to ones so difficult that you might have to switch to Easy Mode or look them up in a guide).The game also gives you a memo for writing things down, an archive feature that allows you retain more items used for puzzles or key events that happen on different paths, a PASS feature that retains the password for puzzle rooms you've already completed, and a secrets folder that keeps background information of various supplementary knowledge mentioned in the game (if you can unlock it by getting Secret Safe passwords).With so many improvements it was hard to see such a downgrade in terms of the characters, setting, and story. I don't hold 999 on a pedestal but when comparing the two, VLR has almost none of the atmosphere and great characters that made the original game so fantastic. Clover (as well as a few more characters from 999) returns--for example--, but she has now been flanderized as a ditzy airhead. But I think the story was the most disappointing. Without any spoilers: The ride you take throughout the game is actually very enjoyable. The ending however, becomes {opinion} a huge clusterf--ck that, while technically making sense, is just extremely stupid and relies on one big cop-out after another. The plot also does not get resolved; having been saved for the 3rd Zero Escape game.Of course I wouldn't give 3 stars just for a disappointing story (not with the gameplay and puzzles being improved so much). The main reason for the rating is that the 3DS version still seems to contain very serious bugs that still have not been patched since release. Thankfully I only managed to fun into a small bug once that just froze my game in a puzzle room. There exists, however, a very big save bug that might completely wipe your save randomly if you save in either the PEC room or the Crew Quarters (where my game froze). Because of this, I just avoided saving during puzzle sections all together. It was annoying but worth it to avoid losing a 40 hour save file. Even with the save bug, the game still appears very playable, but seeing how it is highly unlikely that Chunsoft is ever going to release a patch, I would have to recommend getting the Vita version (bug-free) perhaps.3
Zero Escape: Virtue's Last Reward - Nintendo 3DS

Zero Escape: Virtue's Last Reward - Nintendo 3DS

4.4
Error You can't add more than 500 quantity.
Regular price
€147,00
Sale price
€147,00
Regular price
€242,00
Sold out
Unit price
per 
Save 39% (€95,00)